- operable copies of Nautilus (the fleet) allows lots of underwater sight seeing - each has its own specialty attraction/ability and some architectural differences
- location of a sub is dependent on other participants controlling them or abandoning for the mini-sub - mini-sub Dolphin can home in and latch onto a nautilus so explorer can hop into big subs - set on auto-cruise by depth from the bottom so it will circle the island
- make the sub capable of auto-pilot - so the explorer can enjoy the sites at the underwater circular windows while playing a game of chess - chess is so Nemo (and the game is used as metaphor here for any other activity the participants can do while the Nautilus moves around the island - a great atmospheric place to converse at least while hearing the hum of machinery and the natural sounds of water
- an anchored or un-anchored boat that is not under power aligns with wave and current and wind direction
- player will want to go see the underwater section of 1st and 2nd dream structures by Nautilus or all three (third area is shallow swamp) by mini-sub Dolphin - ruins that couldn’t look at closely before - so to see the structures from a height as a preview of the 2nd set of underwater ruins you can see it from high cliffs on north eastern side of volcano - height/straight down angle is how you see down into water and see creatures etc.
- huge thing to explore - can steer it but need to use buoyancy controls too if not on auto-pilot - sub is also steered by funneling effect so no crashing of the Nautilus
- surfaced subs rock in the surf/waves so the screen rocks if you are on one - slowly of course for the video motion sick
- When explorer cuts out of NM while on a Nautilus then that is where they come back but of course it has moved since then but your mini-sub is still attached
Keep Following the Trail..